Wednesday 6 March 2013

quick renders of base mesh - Before mudbox

So here I have finished the complete base mesh of  MR Skully -The anthro Croc . He is now ready to  Uv unwrap and take it to mudbox . I am so far happy with the maximum details I have done in maya with ll the crease on cloth , eye lid bump , then comes the spikes on the back and tail , the chain , skull modelling . These are some points which made the character look more appealing , I guess so!

Below are the quick renders of the base mesh ... (note : these are not the final renders  . IT is used just for the update basis .and still not complete . skin texture will be done in mudbox shortly )







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